Getting your cameras right

Hey,

when we’re animating cameras it’s most of the time needed to change the timing of the camera-move without changing it’s movement. So our approach is to link curves to others. In Softimage this is called link-with, in Maya set-driven-key and in Houdini we can use the function chf. In this tutorial I’ll explain the concept of animating cameras with this principle and how to setup the cameras in the different DCC.

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