“Easy Voronoi Mesh”
Yesterday I saw this.
My first thought was: You can’t be serous. Such an easy thing is is soooo difficult and nondestructive. In Houdini this is much easier and changeable. Here is my graph.
All you need is a Scatter and Voronoi SOP to cut the geometry. Than, loop over all pieces, insert the faces, connect the boundary edges with the fuse sop, add some depth to the geometry, subdivide it and finally give it the right normals with the facet SOP. That’s all you need to do.