Hey – As a Houdini newbie, I’m still struggling a lot with groups and attributes. Today I wanted to do a circle of objects with the copy sop and give it a gradient color by polygon island. Good. Easy – I thought. BUT, the copy SOP creates just groups of objects. Now my question was, how to convert a bundle of object in an fresh point attribute from 0-1. My Approach was to convert the groups with the assemble SOP to a primitive attribute. After this I used an attribute promote to convert the primitive attribute to a point attribute. In the final step I created a fresh attribute and did a fit function to have a nice range from zero to one. fit(@island_index,0,ch(“../copy_copy360Deg/ncy”),0,1). Accordingly I was able the use this attribute in the color sop. the result, was the picture below.
To me it feels like a to involved process – I’m sure that the same process is also doable in one node e.g. in an attribute wrangle.